Jump to content

Patch II 15/12/2023


Eula
 Share

Recommended Posts

- Fourth class jobs and second high expanded class jobs skills rebalance (2nd) -

1018236862_01_DragonKnight_m.png.857b81bcc8e55f8287287b2ddf65f08e.png1195698466_02_DragonKnight_f.png.74795229156c0bcb63b8ca3cb8cfc478.png
1. Dragon Knight

1.1. Madness Crusher
- Reduces SP consumption from 68 to 55 based on level 5.
- Increases base damage from 4400%Atk to 8350%Atk based on level 5.
- Increases factor weight of POW in skill formula from 7 to 10.

1.2. Storm Slash
- Increases cooldown from 0.3 seconds to 0.35 seconds.
- Reduces SP consumption from 60 to 55 based on level 5.
- Increases base damage from 950%Atk to 2200%Atk per hit based on level 5.
- Increases the chance to double skill damage while under Giant Growth buff from 30% to 60%.

1.3. Hack and Slasher
- Increases base damage from 7300%Atk to 7700%Atk per hit based on level 10.
- Reduces area of effect from 9 x 9 cells to 7 x 7 cells based on level 10.
- Applies critical damage, the critical chance is the user's Cri.

11_Meister_m.png.c413049399f34f215f8892e7235423dd.png12_Meister_f.png.5fb9be1023503eed21c22351d17a4172.png
2. Meister

2.1. Axe Stomp
- Increases SP consumption from 74 to 85 based on level 5.
- Increases base damage from 4600%Atk to 5150%Atk per hit based on level 5.

2.2. Mighty Smash
- Increases cooldown from 0.3 seconds to 0.5 seconds.
- Adds global cool time by 0.25 seconds.
- Increases SP consumption from 78 to 95 based on level 10.
- Reduces base damage from 3100%/3150%Atk to 1825%/1850%Atk per hit based on level 10.
- Increases number of hit from 3/5 hits to 5/7 hits.
- While under Axe Stomp buff, increases factor weight of POW in skill formula from 7 to 10.

2.3. Spark Blaster
- Reduces cooldown from 0.7 seconds to 0.5 seconds.
- Increases base damage from 7750%Atk to 9250%Atk based on level 10.

2.4. Triple Laser
- Increases cooldown from 0.25 seconds to 0.35 seconds.
- Adds global cool time by 0.25 seconds.
- Increases base damage from 3300%Atk to 5050%Atk per hit based on level 5.
- Increases factor weight of POW in skill formula from 10 to 12.

211941295_09_ShadowCross_m.png.769eef52bd1f26503c1e07d819f05e74.png80622510_10_ShadowCross_f.png.cde9f70f54975b039ec7f1acf488d6b2.png
3. Shadow Cross

3.1. Savage Impact
- Reduces cooldown from 1 second to 0.7 seconds.
- Increases area of effect from 5 x 5 cells to 7 x 7 cells based on level 10.
- Applies AP recovery rate by 2.

3.2. Shadow Stab
- The skill will deal damage for 2 hits.
- While under Cloaking Exceed buff, increases number of hit to 3 hits with higher damage per hit.
- Increases factor weight of POW in skill formula while under Cloaking Exceed buff from 5 to 7.
- Increases base damage from 1500%Atk to 1750%/2000%Atk per hit based on level 5.

8.gif

710065467_03_ArchMage_m.png.c908f533e7f25d1fb824b0ca7a74f912.png1538820766_04_ArchMage_f.png.42a57c21a95693a607abaf74acb01af4.png
4. Arch Mage

4.1. Rain of Crystal
- Reduces area of effect from 19 x 19 cells to 13 x 13 cells based on level 5.
- Increases SP consumption from 100 to 125 based on level 5.

4.2. Crimson Arrow
- Reduces SP consumption from 94 to 90 based on level 5.
- Increases base damage of linear damage from 1500%Matk to 1750%Matk based on level 5.
- Increases base damage of explosion damage from 3000%Matk to 3500%Matk based on level 5.

4.3. Storm Cannon
- Reduces SP consumption from 94 to 88 based on level 5.
- Increases base damage from 4750%/6250%Matk to 6000%/7500%Matk based on level 5.

4.4. Rock Down
- Reduces SP consumption from 94 to 88 based on level 5.
- Increases base damage from 4750%/6250%Matk to 6000%/7500%Matk based on level 5.

4.4. Frozen Slash
- Increases SP consumption from 96 to 115 based on level 5.
- Increases base damage from 4750%/6650%Matk to 4900%/6800%Matk based on level 5.

4.5. Destructive Hurricane
- Increases cooldown from 2 seconds to 2.5 seconds.
- Increases base damage from 14250%Matk to 14850%Matk based on level 5.
- Reduces damage bonus from Climax level 3 from 200% to 150%.
- Changes damage modifier from Climax level 5 from 50% increasing to 20% reducing.

- Increases SP consumption from 132 to 186 based on level 5.

4.5. Crystal Impact
- Reduces area of effect from 15 x 15 cells to 13 x 13 cells based on level 5.
- Reduces area of effect bonus from Climax level 5 from entire screen to 15 x 15 cells.
- Increases SP consumption from 132 to 186 based on level 5.

07_Cardinal_m.png.d4af16148b021fc2591a6b1eda868f17.png08_Cardinal_f.png.aff3f848006e3b5bb026818d3c0beb84.png
5. Cardinal

5.1. Framen
- Increases base damage from 4000%/4500%Matk to 4750%/5250%Matk based on level 5.

5.2. Arbitrium
- Reduces cooldown from 1.5 seconds to 1 second.
- Increases SP consumption from 112 to 125 based on level 10.
- Applies AP recovery rate by 2.
- Increases base damage of area damage from 12500%Matk to 17500%Matk based on level 10.
- Increases factor weight of Fidus Animus skill level in skill formula of area damage from 100 to 500 based on level 10.
- Increases factor weight of SPL in skill formula from 7 to 10.

5.3. Petitio
- Reduces area of effect from 9 x 9 cells to 7 x 7 cells based on level 10.
- Increases factor weight of Mace & Book Mastery skill level in skill formula from 100 to 500 based on level 10.

05_Windhawk_m.png.8dde354881c9a35db3e16c61f8e72673.png06_Windhawk_f.png.304c8abe47a69241cea40f839f1facb6.png
6. Windhawk

6.1. No Limits (Ranger)
- No longer be removed by Dispell or Clearance.

6.2. Calamity Gale
- Increases duration from 60 seconds to 180 seconds.
- Reduces cooldown from 300 seconds to 180 seconds.
- No longer be removed when using No Limits.

6.3. Gale Storm
- Reduces cooldown from 1.5 seconds to 1.2 seconds.
- Increases SP consumption from 100 to 120 based on level 10.
- Increases base damage from 9500%Atk to 10000%Atk based on level 5.
- Reduces area of effect from 11 x 11 cells to 9 x 9 cells based on level 10.
- Increases factor weight of CON in skill formula from 5 to 10.

6.4. Crescive Bolt
- Increases cooldown from 0.15 seconds to 0.35 seconds.
- Increases global cool time from 0.3 seconds to 0.7 seconds.
- Increases base damage from 3400%Atk to 9400%Atk based on level 10.

1063247514_13_imperialGuard_m.png.b1807a6f9d02131153c10dcef63f7a88.png467002739_14_imperialGuard_f.png.aca7fab12c5b7ad3662cd5c6d85ae931.png
7. Imperial Guard

7.1. Shield Shooting
- Reworks skill to dealing damage to surrounding enemies within 7 x 7 cells around the target.
- Reduces cast range from 11 cells to 9 cells.
- Increases factor weight of Shield Mastery skill level in skill formula from 75 to 250 based on level 5.
- Increases base damage from 11900%Atk to 14900%Atk based on level 5.
- Increases factor weight of POW in skill formula from 5 to 7.
- Increases factor weight of shield refine rate in skill formula from 4 to 25.

6.gif

7.2. Overslash
- Increases base damage of from 1200%Atk to 1600%Atk based on level 10.
- Increases factor weight of Spear & Sword Mastery skill level in skill formula from 100 to 250 based on level 10.
- Increases factor weight of POW in skill formula from 5 to 7.

7.3. Cross Rain
- Reduces cooldown from 4.5 seconds to 2.4 seconds.
- Reduces skill duration from 4.5 seconds to 2.4 seconds based on level 10.
- Increases factor weight of Spear & Sword Mastery skill level in skill formula from 50/100 (Holy Shield) to 100/150 (Holy Shield) based on level 10.
- Increases factor weight of SPL in skill formula from 5 to 7.
- Reduces AP recovery rate from 7 to 4.

9.gif

23_Biolo_m.png.a5d85011d631da6217b072a46a7850b8.png24_Biolo_f.png.989b30a84f7e78091c3e2d738391a5fb.png
8. Biolo

9.1. Mayhemic Thorns
- reduces number of hit while under Research Report buff from 5 hits to 4 hits.
- Increases base damage from 2700%/3250%(Research Report)Atk to 3200%/3350%(Research Report)Atk based on level 10.

8.2. Explosive Powder
- Increases SP consumption from 74 to 97 based on level 5.
- Increases base damage from 2650%/3150%(Research Report)Atk to 3150%/3650%(Research Report)Atk based on level 5.

1586701576_21_AbyssChaser_m.png.8fe29ac022e1e1f65994c3f64442ff63.png1422315129_22_AbyssChaser_f.png.b48c2628f1a37a339ee6b176defd73ac.png
9. Abyss Chaser

9.1. Abyss Dagger
- Increases cooldown from 0.3 seconds to 0.4 seconds.
- Increases SP consumption from 64 to 76 based on level 5.
- Increases base damage from 2600%Atk to 4600%Atk based on level 5.

9.2. Deft Stab
- Removes a chance to trigger the skill one more time.
- Increases SP consumption from 62 to 72 based on level 10.
- Increases cooldown from 0.3 seconds to 0.7 seconds.
- Reduces base damage from 5850%Atk to 3750%Atk based on level 10.
- Changes damage logic from 5 split hits to 5 cumulative hits.

9.3. Frenzy Shot
- Increases cooldown from 0.2 seconds to 0.35 seconds.
- Increases SP consumption from 55 to 65 based on level 10.
- Increases number of hit from 1 hit to 2 hits.
- Increases base damage from 4000%Atk to 6150%Atk based on level 10.
- Increases factor weight of CON in skill formula from 5 to 15.

10.gif

19_Inquisitor_m.png.a77182d17815f26b40bca616ebfe0b98.png20_Inquisitor_f.png.8f1e545517b53069943531c4e6af856e.png
10. Inquisitor

10.1. Oleum Sanctum
- Reduces cooldown from 2 seconds to 1.5 seconds.
- No longer require Holy Water on casting.
- Reduces area of effect from 11 x 11 cells to 9 x 9 cells based on level 5.

10.2. Explosion Blaster
- Adds global cool time by 1 second.
- Increases SP consumption from 90 to 125 based on level 5.
- Reduces area of effect from 11 x 11 cells to 9 x 9 cells based on level 5.
- Reduces base damage of from 14000%Atk to 12000%Atk based on level 5.
- Increases base damage against Oleum Sanctum debuff from 16000%Atk to 17600%Atk based on level 5.
- Reduces factor weight of POW in skill formula (without Oleum Sanctum debuff) from 15 to 10.

10.3. Massive Flame Blaster
- Adds global cool time by 0.5 seconds.
- Reduces area of effect from 11 x 11 cells to 9 x 9 cells.
- Increases base damage from 21500%/23000%Atk to 23000%/24500%Atk based on level 10.

17_Troubadour.png.46b421abbded96fd6b9077b3113f4be0.png18_Trouvere.png.44d1e9179beacba14e27d364821279b2.png
11. Troubadour & Trouvere

11.1. Rhythm Shooting
- Increases cooldown from 0.15 seconds to 0.35 seconds.
- Increases base damage from 800%/1400%Atk to 3700%/4550%Atk per hit based on level 5.
- Increases factor weight of CON in skill formula from 3 to 5 (7 on targets marked with sound brand).

11.2. Metallic Fury
- Reworks skill to dealing damage to surrounding enemies around the target (9 x 9 cells based on level 5).
- Increases cooldown from 0.3 seconds to 0.4 seconds.
- Increases global cool time from 0.3 seconds to 0.5 seconds.
- No longer remove sound brand debuff from target. (doesn't mention it changelog but it works)
- Increases base damage from 11000%Matk to 13000%/18000%(targets marked with sound brand)Matk based on level 5.
- Increases factor weight of SPL in skill formula (on targets marked with sound brand) from 1.5x of Stage Manner skill level to 2x of Stage Manner skill level.

9.gif

05_Night_Watch_m.png.37d580ff16b2a70fb2b5f7c9494a3021.png06_Night_Watch_f.png.ada9992a51bbcbcfdb78ed35e8760769.png
12. Night Watch

12.1. The Vigilante at Night
- Increases SP consumption from 65 to 88 based on level 5.
- Reduces area of effect of gatling gun from 13 x 13 cells to 11 x 11 cells based on level 5.

12.2. Only One Bullet
- Increases cooldown from 0.3 seconds to 0.35 seconds.
- Increases base damage from 7550%/8300%Atk to 16200%/18200%Atk based on level 5.

12.3. Spiral Shooting
- Increases base damage from 8500%/9700%Atk to 9700%/15400%Atk per hit based on level 5.

12.4. Magazine for One
- Increases base damage from 1950%/2400%Atk to 2750%/4300%Atk per hit based on level 5.

12.5. Wild Fire
- Increases base damage from 13250%/12500%Atk to 17500%/16500%Atk based on level 5.

12.6. Basic Grenade
- Increases base damage from 5750%Atk to 12000%Atk based on level 5.

12.7. Hasty Fire in the Hole
- Increases base damage from 6750%Atk to 9000%Atk per hit based on level 5.

07_Shinkiro.png.c6e61edaefc931a52e4ee8c53c26878e.png08_Shiranui.png.598df67618aae404b2c6281a8b0e960b.png
13. Shinkiro & Shiranui

13.1. Shadow Hunting
- Increases base damage from 4500%Atk to 9600%Atk based on level 10.

13.2. Shadow Dance
- Reduces cooldown from 0.5 seconds to 0.4 seconds.
- Increases SP consumption from 65 to 82 based on level 10.
- Reduces area of effect from 9 x 9 cells to 7 x 7 cells based on level 10.
- Increases base damage from 5900%Atk to 8050%Atk based on level 10.

13.3. Shadow Flash
- Reworks skill to become target skill and also deal damage to surrounding enemies around the target.
- Area of effect is 7 x 7 cells based on level 10.
- Applies critical damage, the critical chance is the user's Cri.
- No longer be cast by clones from Mirage.
- Increases cast range from 1 cell to 2 cells.
- Increases base damage from 8600%Atk to 9000%Atk based on level 10.
- Reduces factor weight of Shadow Dance skill level in skill formula from 1000 to 500 based on level 10.

10.gif

13.4. Huuma Shuriken - Grasp
- Increases base damage from 2700%Atk to 4350%Atk based on level 10.

13.5. Huuma Shuriken - Construct
- Reworks skill to become ground skill and deal damage to all enemies within 9 x 9 cells around the target cell.
- Increases cast range from 1 cell to 9 cells.
- Increases base damage from 4600%/6800%(Memorization Zone)Atk to 12600%/15600%(Memorization Zone)Atk based on level 10.

11.gif

13.6. Red Flame Cannon
- Reworks skill to become target skill and also deal damage to surrounding enemies around the target.
- Area of effect is 7 x 7 cells based on level 10.
- Increases cast range from 1 cell to 9 cells.
- Reduces SP consumption from 92 to 80 based on level 10.
- Reduces base damage from 13350%Matk to 10500%Matk based on level 10.

13.7. Cold Blooded Cannon
- Reduces SP consumption from 92 to 76 based on level 10.
- Increases base damage from 5750%Matk to 8850%Matk based on level 10.

13.8. Thundering Cannon
- Reworks skill to become target skill and also deal damage to surrounding enemies around the target.
- Area of effect is 7 x 7 cells based on level 10.
- Increases cast range from 1 cell to 9 cells.
- Reduces SP consumption from 92 to 80 based on level 10.
- Reduces base damage from 13600%Matk to 10000%Matk based on level 10.

12.gif

13.9. Golden Dragon Cannon
- Reworks skill to become target skill and also deal damage to surrounding enemies around the target.
- Area of effect is 5 x 5 cells based on level 10.
- Reduces cast range from 13 cell to 9 cells.
- Reduces SP consumption from 88 to 65 based on level 10.
- Increases base damage from 4300%Matk to 9950%Matk based on level 10.

09_Sky_Emperor.png.d4396ac216d2c0349c4a64ba8825e07f.png10_Sky_Emperor_f.png.cac36546476197560a55ec5f26a4475f.png
14. Sky Emperor

14.1. Kihop (Taewondo)
- Increases damage bonus from 85% to 100% based on level 5.

14.2. Solar Wrath, Lunar Wrath, Stellar Wrath (Star Gladiator)
- Adds maximum damage bonus limit by (skill level x 25)%.

14.3. Twinkling Galaxy
- Increases base damage from 2200%Atk to 2800%Atk based on level 5.
- Reduces skill duration from 4.5 seconds to 3.5 seconds.
- Increases shooting star interval from 0.3 seconds to 0.5 seconds.
- Increases SP consumption from 84 to 124.

14.4. Star Cannon
- Reduces cooldown from 5 seconds to 3.5 seconds.
- Increases base damage from 2700%Atk to 3000%Atk based on level 5.
- Reduces skill duration from 4.5 seconds to 2.5 seconds.
- Increases shooting star interval from 0.3 seconds to 0.5 seconds.
- Reduces maximum shooting star fall per round from 4 stars to 2 stars.
- Reduces area of effect of shooting star damage from 7 x 7 cells to 5 x 5 cells based on level 5.
- Increases SP consumption from 63 to 110 based on level 10.

14.5. All in the Sky.
- Increases AP consumption from 35 to 70.
- Reduces base damage from 23000%Atk to 12250%Atk based on level 10.

11_Soul_Ascetic_m.png.8924e5c79c8bf789d853987c4a616081.png12_Soul_Ascestic_f.png.88eff13d9670062c22405b6e1b229465.png
15. Soul Ascetic

15.1. Talisman of Blue Dragon
- Increases cast range from 9 cells to 11 cells.
- Increases base damage from 7500%/8600%Matk to 9100%/11600%Matk based on level 5.

15.2. Talisman of White Tiger
- Increases SP consumption from 92 to 118 based on level 5.
- Increases base damage from 5100%/7100%Matk to 5400%/7400%Matk based on level 5.

15.3. Talisman of Red Phoenix
- Increases base damage from 5500%/7700%Matk to 7450%/9650%Matk based on level 5.

15.4. Talisman of Black Tortoise
- Increases base damage from 9400%/11550%Matk to 10150%/12800%Matk based on level 5.

15.5. Circle of Directions and Elementals
- Increases AP consumption from 25 to 35.
- Blessing of the Four Directions and the Five Elements buff no longer be removed by Dispell or Clearance.

03_Hyper_Novice_m.png.38c2bd4af370b4be4d2de13430ebf253.png04_Hyper_Novice_f.png.9d945815fced3e1dfbe0d4ab01d5110a.png
16. Hyper Novice

16.1. Double Bowling Bash
- Reduces knock-back distance from 2 cells to 1 cell.
- Increases base damage from 2650%Atk to 3200%Atk per hit based on level 10.

16.2. Mega Sonic Blow
- Increases cooldown from 0.3 seconds to 0.35 seconds.
- Increases base damage from 5350%Atk to 8400%Atk based on level 10.

16.3. Shield Chain Rush
- Increases cooldown from 0.3 seconds to 0.35 seconds.
- Increases base damage from 5100%Atk to 5700%Atk based on level 10.

16.4. Spiral Pierce Max
- Increases cooldown from 0.3 seconds to 0.35 seconds.
- Increases base damage from 4050%Atk to 8700%Atk based on level 10.

16.5. Hell's Drive
- Increases SP consumption from 98 to 115 based on level 10.

16.6. Ground Gravitation
- Increases SP consumption from 100 to 120 based on level 10.

16.7. Breaking Limit
- Increases damage bonus of Mega Sonic Blow and Spiral Pierce Max from 70% to 100%.
- Increases damage bonus of Double Bowling Bash and Shield Chain Rush from 50% to 70%.

01_Spirit_Handler_m.png.7958b45f3795af1d0604463f4e7bcaf7.png02_Spirit_Handler_f.png.4ee429b76cacb00ff90e45a5f58262af.png
17. Spirit Handler

17.1. Chulho Sonic Claw
- Increases cast range from 9 cells to 11 cells.
- Increases base damage from 5650%/6450%Atk to 12400%/15200%Atk based on level 7.

17.2. Howling of Chulho
- Increases SP consumption from 68 to 72

17.3. Hogogong Strike
- Increases SP consumption from 72 to 85 based on level 7.

17.4. Kisul Rampage
- Reduces AP recovery rate from 3/6 to 2/4.

17.5. Hyunrok Breeze
- Increases base damage from 4800%/6300%Matk to 5900%/7400%Matk per hit based on level 7.

17.6. Hyunrok Cannon
- Increases cast range from 9 cells to 11 cells.
- Reduces SP consumption from 74 to 65 based on level 7.
- Increases base damage from 7350%/8500%Matk to 11900%/14000%Matk based on level 7.

 

source :

https://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=4157430&curpage=1

https://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=4159311&curpage=1

https://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=7670&curpage=1

https://www.divine-pride.net/forum/index.php?/topic/3723-kro-jobs-improvement-project/page/14/

Credit by: Sigma

Link to comment
Share on other sites

 Share

×
×
  • Create New...