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Eula

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Posts posted by Eula

  1. - Fix Dim Extractor 
    - Fix Ignition Wave Booster Effect
    - Fix Hack and Slasher Applies critical damage
    - Add Booster Enchantment at Centro
    - Kachua Key Update
    - Reduce sealed card album cost to 4000
    - Fix Scrap Weapons drops (Rudus Dungeon F4)

  2. Christmas Event 23/12/2023 - 31/12/2023
    Add Christmas Event - Winter & Marin  until 31/12/2023
    Add [Limited] Christmas Egg (10% rare) until 31/12/2023
    Refine rate up 20% - 07/01/2023
    Next Event will be available at 31/12/2023

  3. - Fourth class jobs and second high expanded class jobs skills rebalance (2nd) -

    1018236862_01_DragonKnight_m.png.857b81bcc8e55f8287287b2ddf65f08e.png1195698466_02_DragonKnight_f.png.74795229156c0bcb63b8ca3cb8cfc478.png
    1. Dragon Knight

    1.1. Madness Crusher
    - Reduces SP consumption from 68 to 55 based on level 5.
    - Increases base damage from 4400%Atk to 8350%Atk based on level 5.
    - Increases factor weight of POW in skill formula from 7 to 10.

    1.2. Storm Slash
    - Increases cooldown from 0.3 seconds to 0.35 seconds.
    - Reduces SP consumption from 60 to 55 based on level 5.
    - Increases base damage from 950%Atk to 2200%Atk per hit based on level 5.
    - Increases the chance to double skill damage while under Giant Growth buff from 30% to 60%.

    1.3. Hack and Slasher
    - Increases base damage from 7300%Atk to 7700%Atk per hit based on level 10.
    - Reduces area of effect from 9 x 9 cells to 7 x 7 cells based on level 10.
    - Applies critical damage, the critical chance is the user's Cri.

    11_Meister_m.png.c413049399f34f215f8892e7235423dd.png12_Meister_f.png.5fb9be1023503eed21c22351d17a4172.png
    2. Meister

    2.1. Axe Stomp
    - Increases SP consumption from 74 to 85 based on level 5.
    - Increases base damage from 4600%Atk to 5150%Atk per hit based on level 5.

    2.2. Mighty Smash
    - Increases cooldown from 0.3 seconds to 0.5 seconds.
    - Adds global cool time by 0.25 seconds.
    - Increases SP consumption from 78 to 95 based on level 10.
    - Reduces base damage from 3100%/3150%Atk to 1825%/1850%Atk per hit based on level 10.
    - Increases number of hit from 3/5 hits to 5/7 hits.
    - While under Axe Stomp buff, increases factor weight of POW in skill formula from 7 to 10.

    2.3. Spark Blaster
    - Reduces cooldown from 0.7 seconds to 0.5 seconds.
    - Increases base damage from 7750%Atk to 9250%Atk based on level 10.

    2.4. Triple Laser
    - Increases cooldown from 0.25 seconds to 0.35 seconds.
    - Adds global cool time by 0.25 seconds.
    - Increases base damage from 3300%Atk to 5050%Atk per hit based on level 5.
    - Increases factor weight of POW in skill formula from 10 to 12.

    211941295_09_ShadowCross_m.png.769eef52bd1f26503c1e07d819f05e74.png80622510_10_ShadowCross_f.png.cde9f70f54975b039ec7f1acf488d6b2.png
    3. Shadow Cross

    3.1. Savage Impact
    - Reduces cooldown from 1 second to 0.7 seconds.
    - Increases area of effect from 5 x 5 cells to 7 x 7 cells based on level 10.
    - Applies AP recovery rate by 2.

    3.2. Shadow Stab
    - The skill will deal damage for 2 hits.
    - While under Cloaking Exceed buff, increases number of hit to 3 hits with higher damage per hit.
    - Increases factor weight of POW in skill formula while under Cloaking Exceed buff from 5 to 7.
    - Increases base damage from 1500%Atk to 1750%/2000%Atk per hit based on level 5.

    8.gif

    710065467_03_ArchMage_m.png.c908f533e7f25d1fb824b0ca7a74f912.png1538820766_04_ArchMage_f.png.42a57c21a95693a607abaf74acb01af4.png
    4. Arch Mage

    4.1. Rain of Crystal
    - Reduces area of effect from 19 x 19 cells to 13 x 13 cells based on level 5.
    - Increases SP consumption from 100 to 125 based on level 5.

    4.2. Crimson Arrow
    - Reduces SP consumption from 94 to 90 based on level 5.
    - Increases base damage of linear damage from 1500%Matk to 1750%Matk based on level 5.
    - Increases base damage of explosion damage from 3000%Matk to 3500%Matk based on level 5.

    4.3. Storm Cannon
    - Reduces SP consumption from 94 to 88 based on level 5.
    - Increases base damage from 4750%/6250%Matk to 6000%/7500%Matk based on level 5.

    4.4. Rock Down
    - Reduces SP consumption from 94 to 88 based on level 5.
    - Increases base damage from 4750%/6250%Matk to 6000%/7500%Matk based on level 5.

    4.4. Frozen Slash
    - Increases SP consumption from 96 to 115 based on level 5.
    - Increases base damage from 4750%/6650%Matk to 4900%/6800%Matk based on level 5.

    4.5. Destructive Hurricane
    - Increases cooldown from 2 seconds to 2.5 seconds.
    - Increases base damage from 14250%Matk to 14850%Matk based on level 5.
    - Reduces damage bonus from Climax level 3 from 200% to 150%.
    - Changes damage modifier from Climax level 5 from 50% increasing to 20% reducing.

    - Increases SP consumption from 132 to 186 based on level 5.

    4.5. Crystal Impact
    - Reduces area of effect from 15 x 15 cells to 13 x 13 cells based on level 5.
    - Reduces area of effect bonus from Climax level 5 from entire screen to 15 x 15 cells.
    - Increases SP consumption from 132 to 186 based on level 5.

    07_Cardinal_m.png.d4af16148b021fc2591a6b1eda868f17.png08_Cardinal_f.png.aff3f848006e3b5bb026818d3c0beb84.png
    5. Cardinal

    5.1. Framen
    - Increases base damage from 4000%/4500%Matk to 4750%/5250%Matk based on level 5.

    5.2. Arbitrium
    - Reduces cooldown from 1.5 seconds to 1 second.
    - Increases SP consumption from 112 to 125 based on level 10.
    - Applies AP recovery rate by 2.
    - Increases base damage of area damage from 12500%Matk to 17500%Matk based on level 10.
    - Increases factor weight of Fidus Animus skill level in skill formula of area damage from 100 to 500 based on level 10.
    - Increases factor weight of SPL in skill formula from 7 to 10.

    5.3. Petitio
    - Reduces area of effect from 9 x 9 cells to 7 x 7 cells based on level 10.
    - Increases factor weight of Mace & Book Mastery skill level in skill formula from 100 to 500 based on level 10.

    05_Windhawk_m.png.8dde354881c9a35db3e16c61f8e72673.png06_Windhawk_f.png.304c8abe47a69241cea40f839f1facb6.png
    6. Windhawk

    6.1. No Limits (Ranger)
    - No longer be removed by Dispell or Clearance.

    6.2. Calamity Gale
    - Increases duration from 60 seconds to 180 seconds.
    - Reduces cooldown from 300 seconds to 180 seconds.
    - No longer be removed when using No Limits.

    6.3. Gale Storm
    - Reduces cooldown from 1.5 seconds to 1.2 seconds.
    - Increases SP consumption from 100 to 120 based on level 10.
    - Increases base damage from 9500%Atk to 10000%Atk based on level 5.
    - Reduces area of effect from 11 x 11 cells to 9 x 9 cells based on level 10.
    - Increases factor weight of CON in skill formula from 5 to 10.

    6.4. Crescive Bolt
    - Increases cooldown from 0.15 seconds to 0.35 seconds.
    - Increases global cool time from 0.3 seconds to 0.7 seconds.
    - Increases base damage from 3400%Atk to 9400%Atk based on level 10.

    1063247514_13_imperialGuard_m.png.b1807a6f9d02131153c10dcef63f7a88.png467002739_14_imperialGuard_f.png.aca7fab12c5b7ad3662cd5c6d85ae931.png
    7. Imperial Guard

    7.1. Shield Shooting
    - Reworks skill to dealing damage to surrounding enemies within 7 x 7 cells around the target.
    - Reduces cast range from 11 cells to 9 cells.
    - Increases factor weight of Shield Mastery skill level in skill formula from 75 to 250 based on level 5.
    - Increases base damage from 11900%Atk to 14900%Atk based on level 5.
    - Increases factor weight of POW in skill formula from 5 to 7.
    - Increases factor weight of shield refine rate in skill formula from 4 to 25.

    6.gif

    7.2. Overslash
    - Increases base damage of from 1200%Atk to 1600%Atk based on level 10.
    - Increases factor weight of Spear & Sword Mastery skill level in skill formula from 100 to 250 based on level 10.
    - Increases factor weight of POW in skill formula from 5 to 7.

    7.3. Cross Rain
    - Reduces cooldown from 4.5 seconds to 2.4 seconds.
    - Reduces skill duration from 4.5 seconds to 2.4 seconds based on level 10.
    - Increases factor weight of Spear & Sword Mastery skill level in skill formula from 50/100 (Holy Shield) to 100/150 (Holy Shield) based on level 10.
    - Increases factor weight of SPL in skill formula from 5 to 7.
    - Reduces AP recovery rate from 7 to 4.

    9.gif

    23_Biolo_m.png.a5d85011d631da6217b072a46a7850b8.png24_Biolo_f.png.989b30a84f7e78091c3e2d738391a5fb.png
    8. Biolo

    9.1. Mayhemic Thorns
    - reduces number of hit while under Research Report buff from 5 hits to 4 hits.
    - Increases base damage from 2700%/3250%(Research Report)Atk to 3200%/3350%(Research Report)Atk based on level 10.

    8.2. Explosive Powder
    - Increases SP consumption from 74 to 97 based on level 5.
    - Increases base damage from 2650%/3150%(Research Report)Atk to 3150%/3650%(Research Report)Atk based on level 5.

    1586701576_21_AbyssChaser_m.png.8fe29ac022e1e1f65994c3f64442ff63.png1422315129_22_AbyssChaser_f.png.b48c2628f1a37a339ee6b176defd73ac.png
    9. Abyss Chaser

    9.1. Abyss Dagger
    - Increases cooldown from 0.3 seconds to 0.4 seconds.
    - Increases SP consumption from 64 to 76 based on level 5.
    - Increases base damage from 2600%Atk to 4600%Atk based on level 5.

    9.2. Deft Stab
    - Removes a chance to trigger the skill one more time.
    - Increases SP consumption from 62 to 72 based on level 10.
    - Increases cooldown from 0.3 seconds to 0.7 seconds.
    - Reduces base damage from 5850%Atk to 3750%Atk based on level 10.
    - Changes damage logic from 5 split hits to 5 cumulative hits.

    9.3. Frenzy Shot
    - Increases cooldown from 0.2 seconds to 0.35 seconds.
    - Increases SP consumption from 55 to 65 based on level 10.
    - Increases number of hit from 1 hit to 2 hits.
    - Increases base damage from 4000%Atk to 6150%Atk based on level 10.
    - Increases factor weight of CON in skill formula from 5 to 15.

    10.gif

    19_Inquisitor_m.png.a77182d17815f26b40bca616ebfe0b98.png20_Inquisitor_f.png.8f1e545517b53069943531c4e6af856e.png
    10. Inquisitor

    10.1. Oleum Sanctum
    - Reduces cooldown from 2 seconds to 1.5 seconds.
    - No longer require Holy Water on casting.
    - Reduces area of effect from 11 x 11 cells to 9 x 9 cells based on level 5.

    10.2. Explosion Blaster
    - Adds global cool time by 1 second.
    - Increases SP consumption from 90 to 125 based on level 5.
    - Reduces area of effect from 11 x 11 cells to 9 x 9 cells based on level 5.
    - Reduces base damage of from 14000%Atk to 12000%Atk based on level 5.
    - Increases base damage against Oleum Sanctum debuff from 16000%Atk to 17600%Atk based on level 5.
    - Reduces factor weight of POW in skill formula (without Oleum Sanctum debuff) from 15 to 10.

    10.3. Massive Flame Blaster
    - Adds global cool time by 0.5 seconds.
    - Reduces area of effect from 11 x 11 cells to 9 x 9 cells.
    - Increases base damage from 21500%/23000%Atk to 23000%/24500%Atk based on level 10.

    17_Troubadour.png.46b421abbded96fd6b9077b3113f4be0.png18_Trouvere.png.44d1e9179beacba14e27d364821279b2.png
    11. Troubadour & Trouvere

    11.1. Rhythm Shooting
    - Increases cooldown from 0.15 seconds to 0.35 seconds.
    - Increases base damage from 800%/1400%Atk to 3700%/4550%Atk per hit based on level 5.
    - Increases factor weight of CON in skill formula from 3 to 5 (7 on targets marked with sound brand).

    11.2. Metallic Fury
    - Reworks skill to dealing damage to surrounding enemies around the target (9 x 9 cells based on level 5).
    - Increases cooldown from 0.3 seconds to 0.4 seconds.
    - Increases global cool time from 0.3 seconds to 0.5 seconds.
    - No longer remove sound brand debuff from target. (doesn't mention it changelog but it works)
    - Increases base damage from 11000%Matk to 13000%/18000%(targets marked with sound brand)Matk based on level 5.
    - Increases factor weight of SPL in skill formula (on targets marked with sound brand) from 1.5x of Stage Manner skill level to 2x of Stage Manner skill level.

    9.gif

    05_Night_Watch_m.png.37d580ff16b2a70fb2b5f7c9494a3021.png06_Night_Watch_f.png.ada9992a51bbcbcfdb78ed35e8760769.png
    12. Night Watch

    12.1. The Vigilante at Night
    - Increases SP consumption from 65 to 88 based on level 5.
    - Reduces area of effect of gatling gun from 13 x 13 cells to 11 x 11 cells based on level 5.

    12.2. Only One Bullet
    - Increases cooldown from 0.3 seconds to 0.35 seconds.
    - Increases base damage from 7550%/8300%Atk to 16200%/18200%Atk based on level 5.

    12.3. Spiral Shooting
    - Increases base damage from 8500%/9700%Atk to 9700%/15400%Atk per hit based on level 5.

    12.4. Magazine for One
    - Increases base damage from 1950%/2400%Atk to 2750%/4300%Atk per hit based on level 5.

    12.5. Wild Fire
    - Increases base damage from 13250%/12500%Atk to 17500%/16500%Atk based on level 5.

    12.6. Basic Grenade
    - Increases base damage from 5750%Atk to 12000%Atk based on level 5.

    12.7. Hasty Fire in the Hole
    - Increases base damage from 6750%Atk to 9000%Atk per hit based on level 5.

    07_Shinkiro.png.c6e61edaefc931a52e4ee8c53c26878e.png08_Shiranui.png.598df67618aae404b2c6281a8b0e960b.png
    13. Shinkiro & Shiranui

    13.1. Shadow Hunting
    - Increases base damage from 4500%Atk to 9600%Atk based on level 10.

    13.2. Shadow Dance
    - Reduces cooldown from 0.5 seconds to 0.4 seconds.
    - Increases SP consumption from 65 to 82 based on level 10.
    - Reduces area of effect from 9 x 9 cells to 7 x 7 cells based on level 10.
    - Increases base damage from 5900%Atk to 8050%Atk based on level 10.

    13.3. Shadow Flash
    - Reworks skill to become target skill and also deal damage to surrounding enemies around the target.
    - Area of effect is 7 x 7 cells based on level 10.
    - Applies critical damage, the critical chance is the user's Cri.
    - No longer be cast by clones from Mirage.
    - Increases cast range from 1 cell to 2 cells.
    - Increases base damage from 8600%Atk to 9000%Atk based on level 10.
    - Reduces factor weight of Shadow Dance skill level in skill formula from 1000 to 500 based on level 10.

    10.gif

    13.4. Huuma Shuriken - Grasp
    - Increases base damage from 2700%Atk to 4350%Atk based on level 10.

    13.5. Huuma Shuriken - Construct
    - Reworks skill to become ground skill and deal damage to all enemies within 9 x 9 cells around the target cell.
    - Increases cast range from 1 cell to 9 cells.
    - Increases base damage from 4600%/6800%(Memorization Zone)Atk to 12600%/15600%(Memorization Zone)Atk based on level 10.

    11.gif

    13.6. Red Flame Cannon
    - Reworks skill to become target skill and also deal damage to surrounding enemies around the target.
    - Area of effect is 7 x 7 cells based on level 10.
    - Increases cast range from 1 cell to 9 cells.
    - Reduces SP consumption from 92 to 80 based on level 10.
    - Reduces base damage from 13350%Matk to 10500%Matk based on level 10.

    13.7. Cold Blooded Cannon
    - Reduces SP consumption from 92 to 76 based on level 10.
    - Increases base damage from 5750%Matk to 8850%Matk based on level 10.

    13.8. Thundering Cannon
    - Reworks skill to become target skill and also deal damage to surrounding enemies around the target.
    - Area of effect is 7 x 7 cells based on level 10.
    - Increases cast range from 1 cell to 9 cells.
    - Reduces SP consumption from 92 to 80 based on level 10.
    - Reduces base damage from 13600%Matk to 10000%Matk based on level 10.

    12.gif

    13.9. Golden Dragon Cannon
    - Reworks skill to become target skill and also deal damage to surrounding enemies around the target.
    - Area of effect is 5 x 5 cells based on level 10.
    - Reduces cast range from 13 cell to 9 cells.
    - Reduces SP consumption from 88 to 65 based on level 10.
    - Increases base damage from 4300%Matk to 9950%Matk based on level 10.

    09_Sky_Emperor.png.d4396ac216d2c0349c4a64ba8825e07f.png10_Sky_Emperor_f.png.cac36546476197560a55ec5f26a4475f.png
    14. Sky Emperor

    14.1. Kihop (Taewondo)
    - Increases damage bonus from 85% to 100% based on level 5.

    14.2. Solar Wrath, Lunar Wrath, Stellar Wrath (Star Gladiator)
    - Adds maximum damage bonus limit by (skill level x 25)%.

    14.3. Twinkling Galaxy
    - Increases base damage from 2200%Atk to 2800%Atk based on level 5.
    - Reduces skill duration from 4.5 seconds to 3.5 seconds.
    - Increases shooting star interval from 0.3 seconds to 0.5 seconds.
    - Increases SP consumption from 84 to 124.

    14.4. Star Cannon
    - Reduces cooldown from 5 seconds to 3.5 seconds.
    - Increases base damage from 2700%Atk to 3000%Atk based on level 5.
    - Reduces skill duration from 4.5 seconds to 2.5 seconds.
    - Increases shooting star interval from 0.3 seconds to 0.5 seconds.
    - Reduces maximum shooting star fall per round from 4 stars to 2 stars.
    - Reduces area of effect of shooting star damage from 7 x 7 cells to 5 x 5 cells based on level 5.
    - Increases SP consumption from 63 to 110 based on level 10.

    14.5. All in the Sky.
    - Increases AP consumption from 35 to 70.
    - Reduces base damage from 23000%Atk to 12250%Atk based on level 10.

    11_Soul_Ascetic_m.png.8924e5c79c8bf789d853987c4a616081.png12_Soul_Ascestic_f.png.88eff13d9670062c22405b6e1b229465.png
    15. Soul Ascetic

    15.1. Talisman of Blue Dragon
    - Increases cast range from 9 cells to 11 cells.
    - Increases base damage from 7500%/8600%Matk to 9100%/11600%Matk based on level 5.

    15.2. Talisman of White Tiger
    - Increases SP consumption from 92 to 118 based on level 5.
    - Increases base damage from 5100%/7100%Matk to 5400%/7400%Matk based on level 5.

    15.3. Talisman of Red Phoenix
    - Increases base damage from 5500%/7700%Matk to 7450%/9650%Matk based on level 5.

    15.4. Talisman of Black Tortoise
    - Increases base damage from 9400%/11550%Matk to 10150%/12800%Matk based on level 5.

    15.5. Circle of Directions and Elementals
    - Increases AP consumption from 25 to 35.
    - Blessing of the Four Directions and the Five Elements buff no longer be removed by Dispell or Clearance.

    03_Hyper_Novice_m.png.38c2bd4af370b4be4d2de13430ebf253.png04_Hyper_Novice_f.png.9d945815fced3e1dfbe0d4ab01d5110a.png
    16. Hyper Novice

    16.1. Double Bowling Bash
    - Reduces knock-back distance from 2 cells to 1 cell.
    - Increases base damage from 2650%Atk to 3200%Atk per hit based on level 10.

    16.2. Mega Sonic Blow
    - Increases cooldown from 0.3 seconds to 0.35 seconds.
    - Increases base damage from 5350%Atk to 8400%Atk based on level 10.

    16.3. Shield Chain Rush
    - Increases cooldown from 0.3 seconds to 0.35 seconds.
    - Increases base damage from 5100%Atk to 5700%Atk based on level 10.

    16.4. Spiral Pierce Max
    - Increases cooldown from 0.3 seconds to 0.35 seconds.
    - Increases base damage from 4050%Atk to 8700%Atk based on level 10.

    16.5. Hell's Drive
    - Increases SP consumption from 98 to 115 based on level 10.

    16.6. Ground Gravitation
    - Increases SP consumption from 100 to 120 based on level 10.

    16.7. Breaking Limit
    - Increases damage bonus of Mega Sonic Blow and Spiral Pierce Max from 70% to 100%.
    - Increases damage bonus of Double Bowling Bash and Shield Chain Rush from 50% to 70%.

    01_Spirit_Handler_m.png.7958b45f3795af1d0604463f4e7bcaf7.png02_Spirit_Handler_f.png.4ee429b76cacb00ff90e45a5f58262af.png
    17. Spirit Handler

    17.1. Chulho Sonic Claw
    - Increases cast range from 9 cells to 11 cells.
    - Increases base damage from 5650%/6450%Atk to 12400%/15200%Atk based on level 7.

    17.2. Howling of Chulho
    - Increases SP consumption from 68 to 72

    17.3. Hogogong Strike
    - Increases SP consumption from 72 to 85 based on level 7.

    17.4. Kisul Rampage
    - Reduces AP recovery rate from 3/6 to 2/4.

    17.5. Hyunrok Breeze
    - Increases base damage from 4800%/6300%Matk to 5900%/7400%Matk per hit based on level 7.

    17.6. Hyunrok Cannon
    - Increases cast range from 9 cells to 11 cells.
    - Reduces SP consumption from 74 to 65 based on level 7.
    - Increases base damage from 7350%/8500%Matk to 11900%/14000%Matk based on level 7.

     

    source :

    https://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=4157430&curpage=1

    https://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=4159311&curpage=1

    https://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=7670&curpage=1

    https://www.divine-pride.net/forum/index.php?/topic/3723-kro-jobs-improvement-project/page/14/

    Credit by: Sigma

  4. - Double EXP, Drop & Eula Points ( 15/12/2023 - 05/01/2024 )

    - Event OGH Challenge Mode Cooldown (1Days)

    - Increase max Level to 260/55

    - Update HP and SP 4th job

    - Add Mjolnir Underground Cave (Flush Weapons)

    - Add Power Twisted Plains (Muqaddas Weapons)

    - Add Biosphere Temple, Soul, & Venom

    - Add Field Manager Elmer to Main Office (Now you can exchange selected weapon)

    - Add YinYang at Main Office (Good & Evil Box & selected weapon)

    - 4th job skill rebalance 

    - Kachua Update list 

    - Christmas Event will be available at 22/12/2023

  5. - Halloween Event 20/10/2023 - 04/11/2023


    - Add Mystery Egg IV
    ---Rare---
    Costume Loli Ruri Moon
    Costume Evil Druid Cross
    Costume Big Black Rabbit
    ---Uncommon---
    Costume Disguise Mantle
    Costume Moon Lion's Wings
    Costume Numerous Stars
    Costume Star Eyepatch
    ---Common---
    Costume Thorny Hairband",
    Costume Devil's Eye",
    Costume Necromancer Hood",
    Costume Angora Rabbit Hat
    Costume Happy Rabbit Ribbon

  6. Halloween Event (20/10/2023 - 04/11/2023)

    Talk to Hirorong at askald 145,217 to participate Halloween Event

    Initial Quest
    Finding Jakk
    /navi niflheim 177/242

    Walk near the group of Ludes.
    Find the correct Jakk Head from the pile around the center of Nifflheim /navi niflheim 196/190
    Head back to the Lude /navi niflheim 180/242
    Hunt 10 Running Jakks and bring back 10  Pumpkin Decorations and 20  Fully Dried White Stem.
    Return to the Lude who rewards you with 30  Cookies Bat and 1  Halloween Coin.

    Finding Jakk's Cat
    /navi niflheim 172/244

    Talk to Jakk Head who is looking for his cat.
    Gather 1 Fully Dried White Stem for Jakk Head
    Ask for clues about Jakk's Cat from the Lude near Jakk /navi niflheim 169/240
    Follow the trail of clues to the Undead Mage /navi niflheim 43/147
    Talk to the Jakk /navi nif_fild02 366/247
    Return to Jakk Head /navi niflheim 177/242
    Talk to the Man in Umbala /navi umbala 113/287
    Talk to the Merchant in Morroc /navi morocc 154/248
    Talk to the Cat in Alberta /navi alberta 45/239
    Talk to the Small Cat /navi alberta 45/239
    Dig up a  Small Pile of Bones from the Dirt Pile /navi alberta 198/51
    Return to Jakk Head who rewards you with  Red Bell Necklace,  Scatleton's Portable Cage, and 1  Halloween Coin.

    Helping Jakk's Cat
    Talk to Jakk Head who says his cat needs help.
    Talk to Jakk's Cat /navi niflheim 147/199
    Talk to Jakk Head /navi niflheim 172/244
    Talk to the Scatleton Grave /navi nif_fild02 137/228
    Gather 5  Dark Fur by hunting monsters in Nifflheim Field (automatically acquired).
    Talk to the Scatleton Grave /navi nif_fild02 137/228
    Talk to Jakk Head /navi niflheim 172/244
    Talk to Jakk's Cat /navi niflheim 147/199
    Talk to Jakk Head /navi niflheim 172/244
    Gather 10  Fully Dried White Stem.
    Talk to the Scatleton Grave /navi nif_fild02 137/228
    Gather 10  Fresh Fish for Scatleton Grave.
    Talk to the Scatleton Grave /navi nif_fild02 137/228
    Gather 20  Fully Dried White Stem.
    Return to Scatleton Grave who rewards you with 1  Memory of Gyol and 1  Halloween Coin.
    Talk to Jakk's Cat /navi niflheim 147/199
    Talk to Jakk Head /navi niflheim 172/244 who rewards you with 1  Halloween Coin.

    Strange Story Between Jakks
    /navi niflheim 183/249
    Hunt 20 Garlings.
    Return to the Lude who rewards you with 1  Halloween Coin.

    Finding Jakk's Soul
    /navi niflheim 343/277

    Friendship Between Jakk and His Cat
    /navi niflheim 177/227
    Hunt 10 Runaway Jakk and gather 5  Fully Dried White Stem.

    Reward Guide
    /navi niflheim 197/228
    Exchange 5 Halloween Coin to random reward
    1  Kachua's Secret Key
    1  Costume Skelion’s Head
    1  Costume Dullahan Mask
    1  Costume One Eyed Jack
    1  Trans Candy Yellow
    1  Trans Candy Blue
    1  Trans Candy Red
    1  Trans Candy Green
    1  Soul Skein
    3  Pumpkin Candy
    3  Pumpkin Cake
    3  Pumpkin Pie
    3  Cookies Bat

    Exchange Halloween Coin for Costumes
     Costume Soul Silk for 5  Soul Skein
     Costume Jakk for 10  Halloween Coin
     Costume Jack for 10  Halloween Coin


    Exchange Halloween Coin for Pet Items
     Memory of Gyol for 15  Halloween Coin
     Dark Mane for 10  Halloween Coin

  7. - Lime Eveanor [Booster Promotion] now available
    - Update Kachua Secret Key


    - Fix episode 19 daily quest
    - Fix Eddga Egg & Moonlight Egg
    - Add missing episode 16 clear ticket at Cash Shop
    - Add Good Weapon & Evil Weapon Enchant at Jeeky

  8. - 4th Job Skills Improvement Update 


    - Now you can reconnect to the instance if you got disconnect (some instances)
    - Kachua Key Update List (https://forum.eulagames.com/index.php?/topic/56-kachua-list/)
    - Increase Base HP Soul Ascetic & Sky Emperor
    - Add Dim Glacier Extractor
    - Now you can summon Tora [Exchanger] everywhere
    - Now only Mini & MVP Card will be announce
    - Amethyst Fragment & Varmeal Ticket drop increase to 20%
    - Now every character has different Eula Points
    * You can claim missing Eula Points to @Eula via DM

  9. Dragon Knight

    Spoiler
    1. Hack and Slasher

      • Changes damage logic from 2 split hits to 2 cumulative hits.
      • Increases damage from 3000%Atk to 7300%Atk per hit based on level 10.
      • Increases cooldown from 0.3 seconds to 0.7 seconds.
      • Reduces delay after skill from 0.5 seconds to 0.25 seconds.
      • Increases SP consumption from 70 to 72 based on level 10.
      • Increases factor weight of POW in skill formula from 5 to 7.
    2. Servant Weapon

      • Increases number of hit from 1 hit to 2 hits.
      • Increases damage from 450%Atk to 2500%Atk per hit based on level 5.
    3. Servant Weapon - Phantom

      • Removes 0.8 seconds variable casting time.
      • Reduces cooldown from 2 seconds to 0.5 seconds.
      • Removes 0.8 seconds delay after skill.
      • Increases damage from 600%Atk to 1700%Atk per hit based on level 5.
    4. Servant Weapon - Demolition

      • Reduces cooldown from 3 seconds to 0.5 seconds.
      • Reduces AP recovery rate from 3 to 2.
      • Increases damage from 750%Atk to 2500%Atk per hit based on level 5.
    5. Storm Slash

      • Reduces cooldown from 0.35 seconds to 0.3 seconds.
      • Increases AP recovery rate from 1 to 2.
      • Increases damage from 600%Atk to 950%Atk per hit based on level 5.
      • Increases the chance to double skill damage while under Giant Growth buff from 15% to 30%.
    6. Madness Crusher

      • Removes 0.4 seconds variable casting time.
      • Increases fixed casting time from 0.4 seconds to 0.5 seconds.
      • Increases damage from 1350%Atk to 5150%Atk based on level 5 (using level 5 weapon and weapon weight is 150).
      • Increases SP consumption from 50 to 68 based on level 5.
      • Increases AP recovery rate from 2 to 3.
      • Increases factor weight of POW in skill formula from 5 to 7.
    7. Vigor

      • Changes bonus flat damage from +200% regardless of skill level to scaling with skill level up to +250% based on level 10.
      • Increases bonus damage against demihuman and angel race monsters from 50% to 100%.
      • Reduces AP consumption from 150 to 125.
      • Increases HP consumption on each attack from 2 to 10 based on level 10.
    8. Dragonic Aura

      • Reduces delay after skill from 1 second to 0.5 seconds.
      • Increases damage from 9500%/14000%(demihuman and angel race)Atk to 36500%/38000%(demihuman and angel race)Atk based on level 10.

    Imperial Guard

    Spoiler
    1. Overslash

      • Reduces cooldown from 1 second to 0.7 seconds.
      • Reduces SP consumption from 68 to 65 based on level 5.
      • Increases AP recovery rate from 2 to 3.
      • Increases damage from 1800%Atk to 2200%Atk per hit based on level 10 (Spear & Sword Mastery level 10).
      • Increases factor weight of POW in skill formula from 2 to 5.
    2. Shield Shooting

      • Reduces cooldown from 1 second to 0.7 seconds.
      • Increases AP recovery rate from 2 to 3.
      • Increases damage from 6440%Atk to 14440%Atk based on level 5 (Shield Mastery level 10, shield refine rate is 10 and shield weight is 150).
      • Increases factor weight of POW in skill formula from 3 to 5.
    3. Cross Rain

      • Reduces cooldown from 5 seconds to 4.5 seconds.
      • Reduces delay after skill from 0.5 seconds to 0.15 seconds.
      • Increases SP consumption from 68 to 78 based on level 10.
      • Increases AP recovery rate from 5 to 7.
      • Increases damage from 2000%/3500%(Holy Shield)Matk to 3700%/5500%(Holy Shield)Matk per hit based on level 10 (Spear & Sword Mastery level 10).
    4. Grand Judgement

      • Reduces cooldown from 60 seconds to 5 seconds.
      • Removes 0.5 seconds delay after skill.
      • Increases SP consumption from 68 to 78 based on level 10.
      • Reduces AP consumption from 150 to 15.
      • Reduces duration of Grand Judgement buff from 300 seconds to 150 seconds.
      • Increases damage from 7500%/11000%(plant and insect race)Atk to 15250%/16850%(plant and insect race)Atk based on level 10.
    5. Judgement Cross

      • Reduces cooldown from 60 seconds to 0.5 seconds.
      • Removes 0.5 seconds delay after skill.
      • Reduces SP consumption from 150 to 105 based on level 10.
      • Reduces AP consumption from 150 to 10.
      • Increases damage from 7500%/11000%(plant and insect race)Matk to 19500%/21000%(plant and insect race)Matk based on level 10.

    Meister

    Spoiler
    1. Axe Stomp

      • Reduces cooldown from 1 second to 0.7 seconds.
      • Reduces delay after skill from 0.5 seconds to 0.25 seconds.
      • Increases SP consumption from 45 to 74 based on level 5.
      • Increases duration of Axe Stomp buff from 10 seconds to 30 seconds based on level 5.
      • Increases damage from 2000%Atk to 4600%Atk per hit based on level 5.
    2. Rush Quake

      • Removes 0.5 seconds delay after skill.
      • Increases damage from 7500%/11000%(formless and insect race)Atk to 36000%/37500%(formless and insect race)Atk based on level 10.

    Biolo

    Spoiler
    1. Bionic Pharmacy

      • The crafting materials of Icycle/Earth/Gale/Flame Acid Bottle have been changed, reduces amount of Bottle Grenade and Acid Bottle used from 5 each to 1 each, changes materials from elemental ore to elemental point.
    2. Acidified Zone (Water)/(Fire)/(Wind)/(Ground)

      • Reduces cooldown from 1 second to 0.5 seconds.
      • Reduces delay after skill from 0.5 seconds to 0.15 seconds.
      • Reduces SP consumption from 88 to 63 based on level 5.
      • Increases number of hit from 5 hits to 7 hits.
    3. Full Shadow Protection

      • Increases duration from 60 seconds to 180 seconds base on level 4.
    4. Research Report

      • Reduces fixed casting time from 1 second to 0.5 seconds.
      • Reduces cooldown from 120 seconds to 60 seconds.
      • Increases duration from 60 seconds to 150 seconds.

    Arch Mage

    Spoiler
    1. Floral Flare Road

      • Reduces delay after skill from 0.5 seconds to 0.25 seconds.
      • Increases SP consumption from 70 to 94 based on level 5.
      • Increases damage from 1000%Matk to 3750%Matk per hit based on level 5.
    2. Rain of Crystal

      • Reduces delay after skill from 0.5 seconds to 0.25 seconds.
      • Increases SP consumption from 80 to 100 based on level 5.
      • Increases damage from 750%Matk to 3980%Matk per hit based on level 5.
    3. Tornado Storm

      • Reduces delay after skill from 0.5 seconds to 0.25 seconds.
      • Increases SP consumption from 75 to 94 based on level 5.
      • Increases damage from 450%Matk to 3900%Matk per hit based on level 5.
    4. Stratum Tremor

      • Reduces delay after skill from 0.5 seconds to 0.25 seconds.
      • Increases SP consumption from 75 to 94 based on level 5.
      • Increases damage from 1250%Matk to 3750%Matk per hit based on level 5.
    5. Crimson Arrow

      • Reduces SP consumption from 105 to 94 based on level 5.
      • Increases AP recovery rate from 1 to 2.
    6. Frozen Slash

      • Increases cooldown from 0.3 seconds to 0.45 seconds.
      • Increases SP consumption from 85 to 96 based on level 5.
      • Increases AP recovery rate from 1 to 2.
      • Increases damage from 3000%/4250%(Climax)Matk to 4750%/6650%(Climax)Matk based on level 5.
    7. Storm Cannon

      • Reduces SP consumption from 100 to 94 based on level 5.
      • Increases AP recovery rate from 1 to 2.
      • Increases damage from 3000%/4250%(Climax)Matk to 4750%/6250%(Climax)Matk based on level 5.
    8. Rock Down

      • Increases SP consumption from 85 to 92 based on level 5.
      • Increases AP recovery rate from 1 to 2.
      • Increases damage from 3000%/4250%(Climax)Matk to 4750%/6250%(Climax)Matk based on level 5.
    9. All Bloom

      • Reduces delay after skill from 1 second to 0.5 seconds.
      • Increases SP consumption from 100 to 126 based on level 5.
      • Increases damage from 500%Matk to 6200%Matk per hit based on level 5.
      • No longer reduce skill damage on Climax level 2.
      • Increases bonus damage on Climax level 3 from 100% to 300%.
      • Increases damage of additional explosion on Climax level 5.
    10. Crystal Impact

      • Reduces cooldown from 6 seconds to 2 seconds.
      • Reduces delay after skill from 1 second to 0.5 seconds.
      • Increases SP consumption from 120 to 132 based on level 5.
      • Increases damage from 4000%/4000%(secondary)Matk to 6750%/6750%(secondary)Matk based on level 5.
    11. Destructive Hurricane

      • Reduces cooldown from 6 seconds to 2 seconds.
      • Reduces delay after skill from 1 second to 0.5 seconds.
      • Increases SP consumption from 120 to 132 based on level 5.
      • Increases damage from 8000%Matk to 14250%Matk based on level 5.
      • Increases damage of additional hit on Climax level 1.
      • Increases bonus damage on Climax level 3 from 100% to 200%.
      • Reduces bonus damage on Climax level 5 from 70% to 50%.
    12. Violent Quake

      • Reduces delay after skill from 1 second to 0.5 seconds.
      • Increases SP consumption from 100 to 126 based on level 5.
      • Increases damage from 600%Matk to 6200%Matk per hit based on level 5.
      • Increases bonus damage on Climax level 3 from 100% to 200%.
    13. Deadly Projection

      • Reduces SP consumption from 120 to 90 based on level 5.
      • Increases damage from 3600%Matk to 14000%Matk based on level 5.
    14. Mystery Illusion

      • Reduces delay after skill from 1 second to 0.5 seconds.
      • Reduces SP consumption from 120 to 110 based on level 5.
      • Increases AP recovery rate from 4 to 5.
      • Increases damage from 2500%Matk to 4750%Matk per hit based on level 5.
    15. Soul Vulcan Strike

      • Reduces SP consumption from 120 to 110 based on level 5.
      • Increases damage from 900%Matk to 1250%Matk per hit based on level 5.
    16. Astral Strike

      • Reduces cooldown from 60 second to 6 seconds.
      • Reduces SP consumption from 150 to 130.
      • Reduces AP consumption from 150 to 25.
      • Increases initial damage from 5000%/11000%(undead and dragon race)Matk to 18000%/21400%(undead and dragon race)Matk based on level 10.
      • Increases over time damage from 2000%Matk to 6500%Matk per hit based on level 10.
      • Reduces skill duration from 15 seconds to 6 seconds.

    Elemental Master

    Spoiler
    1. Conflagration

      • Increases SP consumption from 110 to 113 based on level 5.
      • Increases damage from 2000%/4000%(spirit)Matk to 3750%/5750%(spirit)Matk per hit based on level 5.
    2. Diamond Storm

      • Reduces cooldown from 2 seconds to 1 second.
      • Reduces SP consumption from 100 to 96 based on level 5.
      • Increases damage from 6250%/12250%(spirit)Matk to 8150%/14400%(spirit)Matk based on level 5.
      • Increases factor weight of SPL in skill formula from 5/7(spirit) to 5/10(spirit).
    3. Lightning Land

      • Increases SP consumption from 95 to 110 based on level 5.
      • Increases damage from 2000%/4000%(spirit)Matk to 3750%/5750%(spirit)Matk per hit based on level 5.
    4. Terra Drive

      • Reduces cooldown from 2 seconds to 1 second.
      • Reduces SP consumption from 100 to 96 based on level 5.
      • Increases damage from 6250%/12250%(spirit)Matk to 8150%/14400%(spirit)Matk based on level 5.
      • Increases factor weight of SPL in skill formula from 5/7(spirit) to 5/10(spirit).
    5. Venom Swamp

      • Increases SP consumption from 100 to 112 based on level 5.
      • Increases damage from 2000%/4000%(spirit)Matk to 3750%/5750%(spirit)Matk per hit based on level 5.
    6. Elemental Buster

      • Reduces fixed casting time from 2 seconds to 1.5 seconds.
      • Reduces cooldown from 60 seconds to 5 seconds.
      • Reduces delay after skill from 1.5 seconds to 0.5 seconds.
      • Reduces SP consumption from 150 to 140.
      • Reduces AP consumption from 150 to 30.
      • Increases damage from 4800%/11000%(formless and dragon race)Matk to 22500%/24000%(formless and dragon race)Matk based on level 10.

    Abyss Chaser

    Spoiler
    1. Abyss Dagger

      • Increases SP consumption from 60 to 64 based on level 5.
      • Increases damage from 1750%Atk to 2600%Atk per hit based on level 5.
    2. Deft Stab

      • Increases SP consumption from 55 to 62 based on level 10.
      • Increases AP recovery rate from 2 to 3.
      • Increases damage from 3600%Atk to 5850%Atk based on level 10.
      • Increases area of effect from 5 x 5 cells to 7 x 7 cells based on level 10.
    3. From the Abyss

      • Increases number of hit from 1 hit to 2 hits.
      • Increases damage from 500%Matk to 2600%Matk per hit based on level 5.
    4. Abyss Square

      • Increases AP recovery rate from 4 to 5.
      • Increases damage from 2000%Matk to 3850%Matk per hit based on level 5 (Magic Sword Mastery level 10).
    5. Chain Reaction Shot

      • Reduces cooldown from 1.5 seconds to 1 second.
      • Removes 0.5 seconds delay after skill.
      • Reduces SP consumption from 80 to 75 based on level 5.
      • Increases area of effect of secondary damage from 3 x 3 cells to 7 x 7 cells.
      • Increases area of effect of primary damage from 7 x 7 cells to 9 x 9 cells based on level 5.
      • Increases damage from 3000%(primary)/4750%(secondary)Atk to 4250%(primary)/12350%(secondary)Atk based on level 5.
      • Increases factor weight of CON in skill formula from 5 to 15.
    6. Frenzy Shot

      • Reduces SP consumption from 125 to 55 based on level 10.
      • Increases damage from 3500%Atk to 4000%Atk per hit based on level 10.
    7. Omega Abyss Strike

      • Reduces cooldown from 60 seconds to 3 seconds.
      • Reduces SP consumption from 150 to 125.
      • Reduces AP consumption from 150 to 15.
      • Increases damage from 6000%/11500%(angel and demon race)Matk to 22000%/23500%(angel and demon race)Matk based on level 10.

    Shadow Cross

    Spoiler
    1. Savage Impact

      • Increases SP consumption from 55 to 72 based on level 10.
      • Increases area of effect from 3 x 3 cells to 5 x 5 cells.
      • Increases damage from 600%/1000%(Shadow Exceed)Atk to 900%/1100%(Shadow Exceed)Atk per hit based on level 10.
    2. Eternal Slash

      • Reduces cooldown from 0.75 seconds to 0.5 seconds.
      • Reduces damage from 1750%/2500%(Shadow Exceed)Atk to 1325%/1825%(Shadow Exceed)Atk per hit based on level 5.
      • Increases SP consumption from 40 to 60 based on level 5.
      • Increases cast range from 2 cells to 3 cells.
      • Reduces factor weight of POW in skill formula from 5/7(Shadow Exceed) to 2/3(Shadow Exceed).
    3. Impact Crater

      • Reduces cooldown from 5 seconds to 1.5 seconds.
      • Removes delay after skill.
      • Increases SP consumption from 54 to 78 based on level 5.
      • Reduces AP recovery rate from 5 to 3.
      • Increases damage from 325%Atk to 400%Atk per hit based on level 5.
    4. Shadow Stab

      • Reduces SP consumption from 65 to 60 based on level 5.
      • Increases AP recovery rate from 1 to 2.
      • Reduces cooldown from 1 seconds to 0.35 seconds.
      • Removes 0.5 seconds delay after skill.
      • Reduces damage from 3750%Atk to 1500%Atk per hit based on level 5.
    5. Potent Venom

      • Increases duration from 120 seconds to 300 seconds based on level 10.
      • Reduces physical resistance ignoring from 30% to 20% based on level 10.
    6. Fatal Shadow Claw

      • Reduces fixed casting time from 1.5 seconds to 0.5 seconds.
      • Reduces variable casting time from 4 seconds to 0.5 seconds.
      • Removes 0.5 seconds delay after skill.
      • Increases damage from 6500%/9500%(demihuman and dragon race)Atk to 13000%/14500%(demihuman and dragon race)Atk based on level 10.
    7. Shadow Exceed

      • Removes 1 second delay after skill.
      • Reduces AP consumption from 150 to 125 based on level 10.
      • Increases duration from 240 seconds to 300 seconds based on level 10.

    Windhawk

    Spoiler
    1. Hawk Rush

      • Increases damage from 1000%Atk to 2500%Atk based on level 5.
    2. Gale Storm

      • Reduces cooldown from 2 seconds to 1.5 seconds.
      • Increases damage from 2500%Atk to 9500%Atk based on level 10.
      • Reduces SP consumption from 179 to 100 based on level 10.
    3. Crescive Bolt

      • Reduces delay after skill from 0.5 seconds to 0.3 seconds.
      • Reduces SP consumption from 100 to 65 based on level 10.
      • Increases damage from 3000%Atk to 3400%Atk based on level 10.
      • When reach 3 stacks of Crescive Bolt consecutive attack buff, the duration of buff will be refreshed when reusing Crescive Bolt. (= give +3 ap after 3 stacks)
    4. Deep Blind Trap / Solid Trap / Swift Trap / Flame Trap

      • Reduces cooldown to 2.5 seconds.
      • Increases SP consumption from 62 to 84 based on level 5.
      • Increases area of effect to 7 x 7 cells based on level 5.
      • Reduces trap duration to 5 seconds.
      • Changes damage interval to 0.5 seconds.
      • Reduces AP recovery rate from 4 to 3 based on level 5.
      • No longer inflict status ailment to the target.
      • Increases damage from 1250%Atk to 4250%Atk per hit based on level 5.
      • Already implemented: Increases factor weight of CON in skill formula from 3 to 5.
    5. Hawk Boomerang

      • Adds 0.15 seconds cooldown.
      • Reduces SP consumption from 120 to 80.
      • Reduces AP consumption from 15 to 12.
      • Increases damage from 2500%Atk to 3000%Atk based on level 5.

    Troubadour & Trouvere

    Spoiler
    1. Sound Blend

      • Reduces SP consumption from 128 to 80 based on level 5.
    2. Metallic Fury

      • Reduces cooldown from 0.5 seconds to 0.3 seconds.
      • Reduces SP consumption from 168 to 94 based on level 5.
      • Reduces AP recovery rate from 3 to 2 based on level 5.
      • Increases damage from 4500%/4950-6750%(area damage according to number of branded target)Matk to 11000%/12500~18500%(area damage according to number of branded target)Matk based on level 5.
    3. Rhythm Shooting

      • Adds 0.15 seconds cooldown.
      • Removes 0.15 seconds delay after skill.
      • Reduces SP consumption from 90 to 52 based on level 5.
      • Increases damage from 600%/780%(branded target)Atk to 800%/1400%(branded target)Atk based on level 5.
      • Increases factor weight of CON in skill formula from 2 to 3.
    4. Rose Blossom

      • Reduces variable casting time from 2 seconds to 1 second.
      • Increases cooldown from 0.5 seconds to 0.7 seconds.
      • Reduces SP consumption from 125 to 94 based on level 5.
      • Increases damage from 3750%/1750%(area damage)Atk to 11200%/15250%(area damage)Atk based on level 5.
      • Increases factor weight of CON in skill formula from 3/2(area damage) to 3/3(area damage).

    Cardinal

    Spoiler
    1. Framen

      • Increases SP consumption from 60 to 92 based on level 5.
      • Increases AP recovery rate from 1 to 2.
      • Increases damage from 2750%/3500%(demon and undead race)Matk to 4250%/4750%(demon and undead race)Matk based on level 5 (Fidus Animus level 10).
    2. Arbitrium

      • Reduces cooldown from 2 seconds to 1.5 seconds.
      • Reduces SP consumption from 140 to 112 based on level 10.
      • Increases damage from 5000%/6500%(area damage)Matk to 11000%/13500%(area damage)Matk based on level 10.
      • Additional: Updated the factor weight of SPL in skill formula to 7 (according to the next rebalance)
    3. Petitio

      • Reduces cooldown from 1 second to 0.5 seconds.
      • Increases SP consumption from 50 to 65 based on level 10.
      • Increases AP recovery rate from 2 to 3.
      • Increases damage from 3200%Atk to 11500%Atk based on level 10 (Mace & Book Mastery Level 10).
    4. Competentia

      • Reduces AP consumption from 200 to 160 based on level 5.
      • Increases duration from 240 seconds to 300 seconds based on level 5.
    5. Pneumaticus Procella

      • Reduces cooldown from 60 seconds to 5 seconds.
      • Removes 1.5 seconds delay after skill.
      • Reduces AP consumption from 150 to 30.
      • Increases damage from 2030%/3050%(demon and undead race)Matk to 21180%/22750%(demon and undead race)Matk per hit based on level 10 (Fidus Animus level 10).

    Inquisitor

    Spoiler
    1. First Brand

      • Reduces cooldown from 0.5 seconds to 0.3 seconds.
      • Increases SP consumption from 50 to 62 based on level 5.
      • Unifies brand duration to 5 second regardless of skill level.
      • Unifies area of effect to 7 x 7 cells regardless of skill level.
      • Increases cast range from 2 cells to 3 cells.
      • Increases damage from 2250%Atk to 6000%Atk based on level 5.
      • Increases factor weight of POW in skill formula from 3 to 5.
    2. Second Faith

      • Reduces cooldown from 1 second to 0.7 seconds.
      • Increases SP consumption from 60 to 65 based on level 5.
      • Increases AP recovery rate from 1 to 4.
      • Unifies area of effect to 7 x 7 cells regardless of skill level.
      • Increases damage from 2500%Atk to 11600%Atk based on level 5.
      • Increases factor weight of POW in skill formula from 4 to 5.
    3. Second Judgement

      • Reduces cooldown from 1 second to 0.7 seconds.
      • Increases SP consumption from 65 to 70 based on level 5.
      • Increases AP recovery rate from 2 to 4.
      • Unifies area of effect to 7 x 7 cells regardless of skill level.
      • Increases damage from 2625%Atk to 13150%Atk based on level 5.
      • Increases factor weight of POW in skill formula from 4 to 7.
    4. Second Flame

      • Reduces cooldown from 1 second to 0.7 seconds.
      • Increases SP consumption from 70 to 75 based on level 5.
      • Increases AP recovery rate from 3 to 4.
      • Unifies area of effect to 7 x 7 cells regardless of skill level.
      • Increases damage from 2750%Atk to 14700%Atk based on level 5.
      • Increases factor weight of POW in skill formula from 4 to 9.
    5. Third Punish

      • Reduces cooldown from 2 seconds to 1 second.
      • Increases number of hit from 2 hits to 3 hits.
      • Unifies area of effect to 7 x 7 cells regardless of skill level.
      • Increases damage from 3250%Atk to 7850%Atk per hit based on level 5.
      • Increases factor weight of POW in skill formula from 5 to 10.
    6. Third Consecration

      • Reduces cooldown from 2 seconds to 1 second.
      • Unifies area of effect to 7 x 7 cells regardless of skill level.
      • Increases damage from 3250%Atk to 3500%Atk per hit based on level 5.
      • Increases factor weight of POW in skill formula from 5 to 10.
    7. Third Flame Bomb

      • Reduces cooldown from 2 seconds to 1 second.
      • Unifies area of effect to 7 x 7 cells regardless of skill level.
      • Increases factor weight of POW in skill formula from 5 to 10.
    8. Oleum Sanctum

      • Reduces cooldown from 3 seconds to 2 seconds.
      • Removes 0.5 seconds delay after skill.
      • Increases SP consumption from 70 to 85 based on level 5.
      • Increases damage from 2000%Atk to 10500%Atk based on level 5.
      • Increases area of effect from 7 x 7 cells to 11 x 11 cells based on level 5.
      • Increases factor weight of POW in skill formula from 3 to 5.
    9. Explosion Blaster

      • Reduces cooldown from 1 second to 0.7 seconds.
      • Reduces SP consumption from 120 to 90 based on level 5.
      • Increases damage from 3250%/4250%(Oleum Sanctum)Atk to 14000%/16000%(Oleum Sanctum)Atk per hit based on level 5.
      • Increases area of effect from 9 x 9 cells to 11 x 11 cells based on level 5.
      • Increases factor weight of POW in skill formula from 3/5 to 15/15.
    10. First Faith Power

      • Reworks cooldown from 30-150 seconds to 180-60 seconds (level 1-5).
      • Unifies duration to 300 seconds regardless of skill level.
    11. Judge

      • Reworks cooldown from 30-150 seconds to 180-60 seconds (level 1-5).
      • Unifies duration to 300 seconds regardless of skill level.
      • Changes AP consumption from 50 regardless of skill level to scaling with skill level, from 80 on level 1 down to 40 on level 5.
    12. Third Exorcism Flame

      • Reworks cooldown from 30-150 seconds to 180-60 seconds (level 1-5).
      • Unifies duration to 300 seconds regardless of skill level.
      • Changes AP consumption from 100 regardless of skill level to scaling with skill level, from 120 on level 1 down to 60 on level 5.
    13. Massive Flame Blaster

      • Reduces cooldown from 60 seconds to 5 seconds.
      • Removes 1 second delay after skill.
      • Reduces AP consumption from 150 to 12.
      • Increases damage from 8000%/11000%(demon and brute race)Atk to 21500%/23000%(demon and brute race)Atk based on level 10.
      • Increases area of effect from 9 x 9 cells to 11 x 11 cells.
      • Increases factor weight of POW in skill formula from 10/10(demon and brute race) to 15/15(demon and brute race).
      • Reduces duration of Massive Flame Blaster buff from 300 seconds to 150 seconds.

    Source Divine-pride

    • Fix Clock Tower Unknown Basement Daily Meal Quest
    • Fix Shadow Cross Savage Impact Animation Skills
    • Now you can recycle Crushed Can to Free Cash Points at Beach Boy
    • Refine rate up (05/08/2023 - 19/08/2023)
  10.  

    • Add Immortal Brazier at Constellation Tower, now you can instant jump to 25, 50 & 75 with Meteorite Powder
    • Fix Bioresearch Somatology Instances
    • Fix description Sealed Chain [1]
    • Add Greatest Hero (Heroic Token) to Main Office
    • Add Sign Board for Training Area (@dummy)
    • King Poring (Oracle Dungeon) Update - Sealed MVP Card Album

    * Sealed Card Album List

    • Sealed Kiel Card
    • Sealed B Ygnizem Card
    • Sealed Dracula Card
    • Sealed Gloom Card
    • Sealed Berzebub Card
    • Sealed Ifrit Card
    • Sealed Dark Lord Card
    • Sealed Pharaoh Card
    • Sealed M Flower Card
    • Sealed Sniper Card
    • Sealed Turtle General Card
    • Sealed Stormy Knight Card
    • Sealed Vesper Card
    • Sealed White Lady Card
    • Sealed Fallen Bishop Card
    • Sealed Ktullanux Card
    • Sealed Mistress Card
    • Sealed Orc Hero Card
    • Sealed Lady Tanee Card
    • Sealed Samurai Card
    • Sealed Orc Load Card
    • Sealed High Priest Card
    • Sealed MasterSmith Card
    • Sealed Eddga Card
    • Sealed Q Scaraba Card
    • Sealed Baphomet Card
    • Sealed Maya Card
    • Sealed Clown Alphoccio Card
    • Sealed Professor Celia Card
    • Sealed Champion Chen Card
    • Sealed Creator Flamel Card
    • Sealed Stalker Gertie Card
    • Sealed Paladin Randel Card
    • Sealed Gypsy Trentini Card
    • Sealed Daehyon Card
    • Sealed Gioia Card
    • Sealed Pyuriel Card
    • Sealed Kades Card
    • Sealed Timeholder Card
  11. 27/05/2023 - 27/06/2023 1st Anniversary Event (June, 12th)

    • Anniversary Box ( Maintown ) - Daily Anniversary Box ( Free Cash Points, has chance to get Kachua Secret Key )
    • 1st Celebration Hat (Increases item drop rate by 5% - This item effect will be removed after the event)
    • 3x EXP
    • 2x Drop
    • 2x Eula Points
    • Refine + 30%
    • Move dummy to Training Ground
    • Add Sunken Tower Instances
    • Add Silverhand - Exchange Powerful Soul Essence to Phreeoni Egg (askald 103, 208)
    • Kachua Secret Key Update (https://forum.eulagames.com/index.php?/topic/56-kachua-list/)
    • Hunting Ground Token reward (repeat) 2 -> 5

     

    • image.jpeg.2e48aff2cb673e6eaece8fd52de670ae.jpeg
  12. - Add Airship Crash Instance
    - Hunting Ground Token & Shadow Exchange Update
    - Kachua Key Update
    - Tomb of Fallen notification system 
    True monsters
    Upon being summoned, this notification will appear in your chat log and at the top of the screen:

    ??? : [Name], finally you are here. It's been a long time.


    Upon its defeat, this notification appears:
     

    ??? : You've defeated my minion, but it won't be so easy next time...

     

  13. - Add Constellation Tower v2.0 (remove Endless Tower)
    - Update Mining System V2.0 
    - Card Exchange now available at King Poring
    * Now you can exchange Gram Dust to some items at King Poring
    * Transform Scroll
    * Costume Magic Cards 
    * Will be add more item later 
    - Fix Shadow Cross Dancing Knife problem to Dummy
    - Fix mislocation Eden Mission Board
    - Fix some monsters status at Thanatos Tower
    - Update Hunting Grounds System

    Mining System Ver. 2.0

    You can mining (@mining) to get various stone for refine.
    The crystal will spawn 5s-30s after mined.
    You can buy Hoe and Iron Pickaxe from Nero.
    Hoe (25.000 Zeny) is single use item,
    Iron Pickaxe (500.000 Zeny) is multiple usable item, but there is a chance to be detached or broken (5%).
    Iron Pickaxe will give you benefit -1s mining delay.
    If you don't have hoe or didn't equip the iron pickaxe you will be damage by the crystal(10% Hp),
    and if you using your own weapon the crystal will give you 5% HP damage.

    Now there is a mining level.
    Lv 1 10s mining and you will need 57 exp for next level.
    Lv 2 9s mining and you will need 128 exp for next level.
    Lv 3 8s mining and you will need 254 exp for next level.
    Lv 4 7s mining and you will need 430 exp for next level.
    Lv 5 6s mining and you will need 656 exp for next level.
    Lv 6 5s mining and you will need 932 exp for next level.
    Lv 7 4s mining and you will need 1258 exp for next level.
    Lv 8 3s mining and you will need 1634 exp for next level.
    Lv 9 2s mining and you will need 2060 exp for next level.
    Lv 10 1s mining.

    You can now mining with others*

    *The account can't be login in the same pc.

    ----------------------------------------------------------------

    Costume Enchant Box 30 List


    27/05/2023 - 27/06/2023
    1st Anniversary Event (June, 12th)
    - Daily Anniversary Box ( Free Cash Points, has chance to get Kachua Secret Key )
    - 3x EXP
    - 2x Drop
    - 2x Eula Points
    - Refine + 30%
    - Move dummy to Training Ground
    - Add Sunken Tower Instances
    - Add Silverhand - Exchange Powerful Soul Essence to Phreeoni Egg (askald 103, 208)
    - Kachua Secret Key Update
    - Hunting Ground Token reward (repeat) 2 -> 5

    ------------------------------------------------
    Costume Box Enchant 30 List
    1x Royal Guard Stones
    1x Warlock Stones
    1x Rune Knight Stones
    1x Sorcerer Stones
    1x Genetic Stones
    1x Wanderer Minstrel Stones
    1x Ranger Stones
    1x Arch Bishop Stones
    1x Guillotine Cross Stones
    1x Shadow Chaser Stones
    1x Mechanic Stones
    1x Sura Stones
    1x Soul Reaper Stones
    1x Rebellion Stones
    1x Star Emperor Stones
    1x Summoner Stones
    1x Oboro Stones
    1x Kagerou Stones (Upper, Mid, Lower)


    1x Resist Defense Stone (Garment)
    1x Stamina Wisdom Stone (Dual)
    1x Defense Stone (Upper, Mid, Lower)
    1x Defense Stone (Upper, Mid, Lower)
    1x Kagerou Stones (Upper, Mid, Lower)
    1x Oboro Stones (Upper, Mid, Lower)
    1x Summoner Stones (Upper, Mid, Lower)

    1x Melee Physical Attack Stone (Garment)
    1x Range Physical Attack Stone (Garment)
    1x Power Stone (Dual)
    1x Star Emperor Stones (Upper, Mid, Lower)
    1x Rebellion Stones (Upper, Mid, Lower)
    1x Soul Reaper Stone (Upper, Mid, Lower)

    1x Spell Magic Attack Stone (Garment)
    1x Spell Stone (Dual)
    1x Sura Stones (Upper, Mid, Lower)
    1x Mechanic Stones (Upper, Mid, Lower)
    1x Guillotine Cross Stones (Upper, Mid, Lower)

    1x Critical Stone (Dual)
    1x Concentration Stone (Dual)
    1x Archbishop Stone (Upper,Mid, Lower)
    1x Ranger Stones (Upper, Mid, Lower)
    1x Shadow Chaser Stones (Upper, Mid, Lower)

    1x  Reload Stone (Dual)    (https://www.divine-pride.net/database/item/1000675/reload-stone-dual)
    1x  Creative Stone (Dual) (https://www.divine-pride.net/database/item/1000676/creative-stone-dual)
    1x  Casting Stone (Garment) (https://www.divine-pride.net/database/item/25067/casting-stone-garment)
    1x  Critical Stone (Garment) (https://www.divine-pride.net/database/item/25303/critical-stone-garment)
    1x  SP Absorption Stone (Dual) (https://www.divine-pride.net/database/item/1000525/sp-absorption-stone-dual)
    1x  SP Absorption Stone (Upper)    (https://www.divine-pride.net/database/item/25000/sp-absorption-stone-upper)
    1x  Variable Casting Stone (Garment) (https://www.divine-pride.net/database/item/25306/variable-casting-stone-garment)
    1x  Sorcerer Stone (Garment) (https://www.divine-pride.net/database/item/25420/sorcerer-stone-garment)
    1x  Genetic Stone (Garment)    (https://www.divine-pride.net/database/item/25449/genetic-stone-garment)
    1x  Wanderer Minstrel Stone (Garment)    (https://www.divine-pride.net/database/item/25501/wanderer-minstrel-stone-garment)
    1x  Sorcerer Stone II (Garment)    (https://www.divine-pride.net/database/item/25801/sorcerer-stone-ii-garment)
    1x  Genetic Stone II (Garment)    (https://www.divine-pride.net/database/item/1000300/genetic-stone-ii-garment)
    1x  Wanderer Minstrel Stone II (Garment)    (https://www.divine-pride.net/database/item/1000304/wanderer-minstrel-stone-ii-garment)
    1x  ASPD Stone (Dual)    (https://www.divine-pride.net/database/item/1000520/aspd-stone-dual)
    1x  HP Absorption Stone (Dual)    (https://www.divine-pride.net/database/item/1000526/hp-absorption-stone-dual)
    1x  Wander Mins Stone (Upper)    (https://www.divine-pride.net/database/item/1000666/wander-mins-stone-upper)
    1x  Wander Mins Stone (Middle)    (https://www.divine-pride.net/database/item/1000667/wander-mins-stone-middle)
    1x  Wander Mins Stone (Lower)    (https://www.divine-pride.net/database/item/1000668/wander-mins-stone-lower)
    1x  Genetic Stone (Upper)    (https://www.divine-pride.net/database/item/1000669/genetic-stone-upper)
    1x  Genetic Stone (Middle)    (https://www.divine-pride.net/database/item/1000670/genetic-stone-middle)
    1x  Genetic Stone (Lower)    (https://www.divine-pride.net/database/item/1000671/genetic-stone-lower)
    1x  Sorcerer Stone (Upper)    (https://www.divine-pride.net/database/item/1000672/sorcerer-stone-upper)
    1x  Sorcerer Stone (Middle)    (https://www.divine-pride.net/database/item/1000673/sorcerer-stone-middle)
    1x  Sorcerer Stone (Lower)    (https://www.divine-pride.net/database/item/1000674/sorcerer-stone-lower)
    1x  Scholar Stone (Upper)    (https://www.divine-pride.net/database/item/25417/scholar-stone-upper)
    1x  Scholar Stone (Middle)    (https://www.divine-pride.net/database/item/25418/scholar-stone-middle)
    1x  Scholar Stone (Lower)    (https://www.divine-pride.net/database/item/25419/scholar-stone-lower)
    1x  Creator Stone (Upper)    (https://www.divine-pride.net/database/item/25450/creator-stone-upper)
    1x  Creator Stone (Middle)    (https://www.divine-pride.net/database/item/25451/creator-stone-middle)
    1x  Creator Stone (Lower)    (https://www.divine-pride.net/database/item/25452/creator-stone-lower)
    1x  Clown Gypsy Stone (Upper)    (https://www.divine-pride.net/database/item/25498/clown-gypsy-stone-upper)
    1x  Clown Gypsy Stone (Middle)    (https://www.divine-pride.net/database/item/25499/clown-gypsy-stone-middle)
    1x  Clown Gypsy Stone (Lower)    (https://www.divine-pride.net/database/item/25500/clown-gypsy-stone-lower)
    1x  Scholar Stone II (Lower)    (https://www.divine-pride.net/database/item/25802/scholar-stone-ii-lower)
    1x  Scholar Stone II (Middle)    (https://www.divine-pride.net/database/item/25803/scholar-stone-ii-middle)
    1x  Scholar Stone II (Upper)    (https://www.divine-pride.net/database/item/25804/scholar-stone-ii-upper)
    1x  Creator Stone II (Upper)    (https://www.divine-pride.net/database/item/1000301/creator-stone-ii-upper)
    1x  Creator Stone II (Middle)    (https://www.divine-pride.net/database/item/1000302/creator-stone-ii-middle)
    1x  Creator Stone II (Lower)    (https://www.divine-pride.net/database/item/1000303/creator-stone-ii-lower)
    1x  Clown Gypsy Stone II (Upper) (https://www.divine-pride.net/database/item/1000305/clown-gypsy-stone-ii-upper)
    1x  Clown Gypsy Stone II (Middle) (https://www.divine-pride.net/database/item/1000306/clown-gypsy-stone-ii-middle)
    1x  Clown Gypsy Stone II (Lower) (https://www.divine-pride.net/database/item/1000307/clown-gypsy-stone-ii-lower)
    1x  ASPD Stone (Upper)    (https://www.divine-pride.net/database/item/25068/aspd-stone-upper)
    1x  Water Field Effect (Lower)    (https://www.divine-pride.net/database/item/25226/water-field-effect-lower)
    1x  Class Stone(Garment) Box     (https://www.divine-pride.net/database/item/100465)
    1x  Class 2 Stone (Garment) Box (https://www.divine-pride.net/database/item/100495)
    1x  Reload Stone (Upper) (https://www.divine-pride.net/database/item/25069/reload-stone-upper)
    1x  Reload Stone (Middle) (https://www.divine-pride.net/database/item/25070/reload-stone-middle)
    1x  Reload Stone (Lower) (https://www.divine-pride.net/database/item/25071/reload-stone-lower)
    1x  Critical Stone (Middle) (https://www.divine-pride.net/database/item/25060/critical-stone-middle)
    1x  Variable Casting Stone (Upper) (https://www.divine-pride.net/database/item/25172/variable-casting-stone-upper)
    1x  Variable Casting Stone (Middle) (https://www.divine-pride.net/database/item/25173/variable-casting-stone-middle)
    1x  Variable Casting Stone (Lower) (https://www.divine-pride.net/database/item/25174/variable-casting-stone-lower)
    1x  Critical Stone (Upper) (https://www.divine-pride.net/database/item/25304/critical-stone-upper)
    1x  Critical Stone (Lower) (https://www.divine-pride.net/database/item/25305/critical-stone-lower)
    1x  Class Stone (Upper) Box    (https://www.divine-pride.net/database/item/100496)
    1x  Class Stone 2 (Upper) Box (https://www.divine-pride.net/database/item/100497)
    1x  Class Stone (Mid) Box    (https://www.divine-pride.net/database/item/100498)
    1x  Class Stone 2 (Mid) Box (https://www.divine-pride.net/database/item/100499)
    1x  Class Stone (Lower) Box (https://www.divine-pride.net/database/item/100500)
    1x  Class Stone 2 (Lower) Box (https://www.divine-pride.net/database/item/100501)

  14. - Add Expedition Gauntlet Mode (Bioresearch Laboratory)
    * (This mode has no cooldown).
    Gauntlet features double the amount of regular mobs, but no MVP. These mobs only drops:  Biological Experiment Fragment (15%) and  Biological Research Document (12%).
    - Fix Convertible Physiical Wing Set Effect
    - Fix Paradise Advanced Shadow Shield Effect
    - Instance Friday Memorial Dungeon
    - Instance Edda Half Moon In The Daylight
    - Fix issue NPC dissapear
    - Fix some missing sprites
    - Extend Refine Event until 23/04/2023
    - Remove Happy Egg & Strange Egg (Easter Event)
    - Add new commands (@vending)

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